The LEGO designers behind
Very few LEGO Ideas designs make it to shelves unscathed, and
As always, though, no LEGO design decision is made in a vacuum, and there were genuine reasons for both of those changes; one informed by licence partner Wizards of the Coast, and the other by what is actually possible with LEGO bricks as we know them. That’s according to LEGO Ideas Design Manager Jordan Scott and
“The ultimate reason for changing it is that a red dragon is the most iconic dragon in all of Dungeons and Dragons,” Jordan explained. “It’s the logo. So Wizards of the Coast really wanted us to do a red dragon. We spoke with Lucas about that [and] he was very open to that, which meant that the tavern should shift colour to complement the overall colour palette so it wasn't super green on green or red on red.”
The tavern’s roof changing from dark red to purple and blue may have been an immediate consequence of the dragon changing colour, but it wasn’t the only hue swap in
“A lot of the reasons it's not quite as muted in colour as the original submission is we just don't have that many colour changes,” Mark says, referring to the budget each model has to introduce new elements or fresh colours for existing elements. “We would like to spend them on more significant things like the minifigures or the creatures. So when it came down to which parts were available in dark greens and things there had to be a shift, otherwise we [have to] take out half the minifigures or something.”

“But also I would say this isn't your classic Castle, which is more muted,” Jordan adds. “This is Dungeons and Dragons, which if you read their books and everything, it is very colourful. They are very much putting focus on inclusion and diversity and things which I'm sure we'll get to eventually with [the Collectible Minifigures] but it is a brighter world than we're used to with European fantasy and medieval times and things.”
“Their rule books are very vibrant,” Mark says. “I mean, if you look through the books, especially in the last five to 10 years there's so much colour, so much intensity. We didn't want to mute all of that. For one thing, when you're running around as murder hobo D&D characters, you don't want it to get too dark, do you? Because then it just doesn't become friendly.”
The other sticking point that the designers encountered was in recreating the specific pose Lucas envisioned for his dragon in his original contest submission, which ended up winning the fan vote to find a LEGO Dungeons & Dragons set to celebrate the tabletop roleplaying game’s 50th anniversary. The dark green beast wrapped around the set’s spire in his initial concept, but the red version in the final product can’t quite manage the same feat.

“You can wrap the tail around the tower once it's perched on its front legs with its back legs up,” Mark says. “It was as much as we could do. The submission dragon is a lot longer and much less like the Wizards of the Coast dragons. It's much more slinky and relaxed, more vibrant. It is very cool. But it didn't look right for the red dragon and getting the shapes that Wes [Talbott] has managed to get into here.
“It does mean there's not as much articulation in the body. To be honest, I'm not sure you could physically place the green dragon the way [Lucas] has in the submission. The submission is a CGI version. There are a couple of places where trees are inside the bricks, or it was impossible for me to build it the way it is.
“So some compromises have to be made and one of those is to get the dragon looking more like a D&D dragon. It lost the bending articulation in the middle of the body, which did make that very difficult. It was important to me that it could still be perched on the bridge with its back legs on the tower. And the tail does cover a little bit more than it shows on the front of the box. But yeah, it's as close as I could get it.”
- Comparing LEGO Ideas Dungeons & Dragons set to original design
- LEGO Ideas 21348 Dungeons & Dragons first impressions
You’ll be able to check out the dragon for yourself – and perhaps find a way to wrap it around the tower, free of restrictions around stability and the like – from April 1, when
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